This is why ReScript v11 will come with two new big enhancements for record types: Record Type Spread and Record Type Coercion. We think that records are a much more powerful data structure though, so we want to encourage more record type usage for these scenarios. To mitigate the limitations above, one would need to retreat to structural objects to allow more flexible object field sharing and sub-typing, at the cost of more complex type errors and no pattern matching capabilities. Records are a fundamental part of ReScript, offering a clear and concise definition of complex data structures, immutability by default, great error messages, and support for exhaustive pattern matching.Įven though records are generally preferable for defining structured data, there are still a few ergonomic annoyances, such as.Įxisting record types can't be extended, which makes them hard to composeįunctions may only accept record arguments of the exact record type (no explicit sub-typing) You can check out the first post on better interop with customizable variants here. The first argument is the id or the class of the element on the DOM that will be animated.This is the second post covering new capabilities that'll ship in ReScript v11. Let’s look at all of these in more detail. One of the core functions of Motion One is the animate() function, which takes in three parameters: The animate() API provides an easy way of animating an element on the DOM from its current orientation or position. With that done, let’s take a deeper look into one of the core functions of Motion One. ![]() Using the animate() APIīefore starting, go ahead and install the library using: npm install motion That means the animation still executes during heavy application renders. The developer Matt Perry intends to reduce it to 1.8kB with further improvements and version upgrades!Ĭomparing it to other animation libraries in the market, Motion One is merely half the size of Anime.js and one-seventh the size of GSAP.Īnother cool feature of Motion One is that it can function without the main JavaScript thread. The core function in Motion One is the animate() API, which is only 3.8kB in size. Here is some detailed information on the bundle size of Motion One from BundlePhobia. To follow along, I’ve made a GitHub repository for this tutorial. Using keyframes and the stagger function.In this article, we’ll cover all of the basics to get started with Motion One. Finally, it’s also got easing ( both pre-defined and custom). Motion One animations are also fully responsive, and it supports SVGs and CSS transforms, transitions, and animations, in addition to some DSLs for making simple animations even simpler. Motion One simply provides an easy way of implementing this through its self-explanatory code. The reason it’s so performant despite its small size is that it’s built upon the Web Animations API, which is a native language that animates DOM elements. ![]() ![]() This post will give you a quick overview of Motion One’s features. You can add them to any element and control them with ease. Motion One is a new library that allows you to quickly and effortlessly add small-yet-amazingly-smooth, powerful animations to your website. I hope that my work will assist other developers who are experiencing the same difficulties that I am. I enjoy learning about new web technologies and working on projects. Georgey V B Follow I'm a self-taught web developer from India.
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